Necropolis / Nikki
Alignment - neutral
Symbol - a column top detail carved on a disk that is also a whistle
Creation Story - lost to the Ages, although it is believed she awoke in elder days when enough souls have been buried within her boundaries. Appears as a tall, alabaster complexioned woman with ‘roman’ curls. She fell in love with the only man inside her walls who understood divine magic and worship - Denowith, who named her manifestation Nikki. She has married him, and has confirmed him as her Essary.
How do you worship? (Offerings, Prayers) - burials
Ultimate Reward/Heaven - She’s a keeper goddess, serving as a conduit between the living and the dead.
Communicate with worshipers - appearances.
Cleric Training (Quests, pilgrimage) - Warders are brought through two stages, caring for the graves and grounds, and caring for the bereaved. Most do well at one or the other. There are times that Warders seek an inner strength or knowledge and often journey farther into the deeper grounds of the Necropolis - these are sometimes ‘Silent’, ‘Lost’, or ‘Deep Lost’ Warders.
Sins and Atonement - Grave Robbers, wherein things must be returned for atonement in addition to work within the Necropolis.
Relics - The Key; sometimes said to be the original key to the graveyard that began the Necropolis, sometimes thought to be a communication with the dead and places beyond; written in poety as the Key to ‘the Lady’s’ heart.
The Word/Religious Tracks - None
Foods/Liquids/Numbers/Things associated -
Portfolio of Aspects - memory/mind, death, undead
Temples - One, the walled country herself
Altar - not really, although there are many places were worshipers can be addressed, as the Lady addresses many sorts of inner faiths - there are many focal points to held the bereaved.
Temple’s goals - Help the Bereaved, hold the dead safe, keep the city whole and safe.
Celebrations and Rites - There is a craftsman day to appreciate the workers outside the walls to help to make the Lady’s beauty. The Awakening - to celebrate the awareness of the Necropolis’s reawakening to the mortal place. Remembering - a time to pray for the Warders who disappeared into the Necropolis and were not seen again. Recovery - a time to pursue tomb raiders, recover lost grave goods and return peace to the dead.
Angels/demons/heralds/oracles, celestial and related beings - Sometimes birds are associated with the Necropolis.
Profits, Saints, Sinners of note (alive or dead) Warder Denowith, Council of the Accepted who speaks with the Necropolis. Deep Lost Warder Lorning who brought word of the Awakening. Avedon, the Essary. Hayden, The Risen Asal
Clerical Titles - Warder. Council of the Accepted - the council who run the place. The Essary - the head of the council. Silent Warders were Warders who have seen the undead at a time when undead were disbelieve - and thus the Warders were censured from talking about it. Lost Warders were often Silent who went deeper into the magical areas and went a little crazy. Deep Lost Warders go deep into the Necropolis and are hardly ever seen again. Silent, Lost and Deep Lost are titles that not currently being used.
Other Stories of the religion - Include stories of the reawakening of the Necropolis, the PC’s involvement with the Stamm